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__init__(self,
agent,
nick,
name,
type='Team',
goalList=[],
agentList=[],
contentLanguage='sl',
password=None,
create=True)
x.__init__(...) initializes x; see help(type(x)) for signature |
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setGoal(self,
goalList)
Updates organization goals |
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getMemberList(self)
Returns a List with Agents' names belonging to the organization |
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getMaxAgents(self)
Returns Maximum agents allowed to enter inside the Organization |
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getMinAgents(self)
Returns Minimum agents needed to allow conversations inside |
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setMaxAgents(self,
maxUsers)
Updates Maximum agents allowed to enter inside the Organization |
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setMinAgents(self,
minUsers)
Updates Minimum agents needed to allow conversations inside |
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getNumberOfAgents(self)
Returns current number od agents that are inside |
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leave(self)
Agent leaves and it is removed from the member list |
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addUnit(self,
unit)
Creates a new unit inside an organization |
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Inherited from Behaviour.OneShotBehaviour:
done
Inherited from Behaviour.Behaviour:
exitCode,
getAgent,
getParent,
kill,
managePresence,
onEnd,
onStart,
registerPresenceHandler,
root,
setAgent,
setParent,
setTemplate
Inherited from MessageReceiver.MessageReceiver:
postMessage
Inherited from threading.Thread:
__repr__,
getName,
isAlive,
isDaemon,
is_alive,
join,
setDaemon,
setName,
start
Inherited from threading.Thread (private):
_reset_internal_locks,
_set_daemon,
_set_ident
Inherited from threading._Verbose (private):
_note
Inherited from object:
__delattr__,
__format__,
__getattribute__,
__hash__,
__new__,
__reduce__,
__reduce_ex__,
__setattr__,
__sizeof__,
__str__,
__subclasshook__
|