#!/usr/bin/env python2

import argparse
import multiprocessing
import os
import sys

import nflgame
import nflgame.game
import nflgame.schedule
import nflvid


def eprint(s):
    print >> sys.stderr, s


def fatal(s):
    eprint(s)
    sys.exit(1)


# Heuristically pick a good default value for threads.
try:
    threads = multiprocessing.cpu_count()
except NotImplementedError:
    threads = 2


parser = argparse.ArgumentParser(
    description='Slice NFL game footage into play-by-play videos.',
    formatter_class=argparse.ArgumentDefaultsHelpFormatter)
aa = parser.add_argument
aa('footage_play_dir', type=str,
   help='The play footage directory to store chopped play-by-play video. '
        'Play by play videos will be named '
        '"{footage_play_dir}/{eid}-{gamkey}/{playid}.mp4".')
aa('game_files', type=str, nargs='+',
   help='A list of full game footage files downloaded with nflvid-footage. '
        'Each file must start with the game\'s eid so that its meta data '
        'can be accessed. Files provided here will not be modified.')
aa('--threads', default=threads, type=int,
   help='The number of concurrent ffmpeg instances to run.')
aa('--dry-run', action='store_true',
   help='When set, only the first 10 plays of each game will be sliced. '
        'This is useful to test your setup and make sure things are working '
        'before committing to a long job.')
aa('--show-unsliced', action='store_true',
   help='When set, the plays that have not been sliced yet for each game '
        'will be printed to stdout, and the program will quit without '
        'doing anything else.')
aa('--missing-plays', action='store_true',
   help='Outputs all plays on record for the game that do not have a '
        'play slice in the given play footage directory. The difference '
        'between this and --show-unsliced is that this uses plays from '
        'GameCenter data as opposed to the play start time meta data.')
aa('--broadcast', action='store_true',
   help='When set, broadcast plays will be sliced. This should only be used '
        'with files containing broadcast footage. This is EXPERIMENTAL.')
args = parser.parse_args()

if args.threads < 1:
    fatal('Threads must be at least 1.')

# Get the corresponding game objects for each game file given.
games = []
footage_files = {}  # eid -> game_files
for gamef in args.game_files:
    gameb = os.path.basename(gamef)
    eid = gameb[0:10]
    if eid not in nflgame.schedule.games_byid:
        fatal('EID "%s" from game file "%s" is not valid.\n'
              'Please make sure all game files start with their EID.'
              % (eid, gameb))

    games.append(nflgame.game.Game(eid))
    footage_files[eid] = gamef

if args.show_unsliced:
    for g in games:
        unsliced = nflvid.unsliced_plays(args.footage_play_dir,
                                         g, not args.broadcast, args.dry_run)
        if unsliced is None:
            print 'All plays are unsliced for game %s %s' \
                % (g.eid, nflvid._nice_game(g))
            continue
        if len(unsliced) == 0:
            continue

        print 'Unsliced plays for game %s %s' % (g.eid, nflvid._nice_game(g))
        for p in unsliced:
            print '    %s' % p
    sys.exit(0)
if args.missing_plays:
    for g in games:
        unsliced = []
        for p in g.drives.plays():
            if nflvid.footage_play(args.footage_play_dir, g, p.playid) is None:
                unsliced.append(p)
        if len(unsliced) == 0:
            print 'All plays on record are sliced for game %s %s' \
                % (g.eid, nflvid._nice_game(g))
            continue

        print 'Unsliced plays for game %s %s' % (g.eid, nflvid._nice_game(g))
        for p in unsliced:
            print '    %04s  %s' % (p.playid, p)
    sys.exit(0)

for g in games:
    nflvid.slice(args.footage_play_dir, footage_files[g.eid], g,
                 not args.broadcast, args.threads, args.dry_run)
